PunchForge Privacy Policy

Last updated: November 9, 2026


PunchForge: Boxing Champion · Updated November 8, 2026

PunchForge: Boxing Champion is operated by Asian Sparrow LLC. It offers human and robot fighters, offline play and optional Nearby matches. Contact support@asiansparrow.com about privacy or your data. This policy covers the game and the services described below when those features are available.

Game data kept on your device

The game saves your chosen player name, fighters, equipment, earned currencies, match and career progress, and settings on your device. PunchForge does not provide its own password account, publisher-hosted cloud-save service or public ranked player service or cross-device synchronization of your consumable gem balance. An optional Google profile connection is described below.

A separate local record stores which Terms & Conditions and Privacy Policy versions you acknowledged and when. It allows the game to ask again when required documents change. It is not sent as an advertising preference, does not authorize a purchase, and is not erased by Reset Progress. Clearing this installation’s storage removes the record. When the record cannot be saved, an explicit acknowledgement permits only the current session.

A separate purchase journal records a purchase-service identifier, product and transaction references, purchased gem credits, spending totals and any confirmed purchase reversals. It is kept in this installation’s local app storage. It helps avoid granting the same purchase twice and keeps purchased gems separate from resettable earned progress.

The Android app excludes PunchForge app data from operating-system cloud backup and device transfer to protect installation-specific purchase accounting. This is not a recovery service. Do not rely on a device backup or transfer to recover progress, a paid gem balance or purchase identity.

Optional Google profile and guest play

After the document acknowledgement, you can choose Continue with Google or Continue as guest. Google sign-in requires supported native services and the correct app configuration and may be unavailable. Guest play does not require a profile connection. Google sign-in runs through Google’s native authentication interface; PunchForge does not ask you to enter a Google password in the game.

Google sign-in uses basic identity scopes: openid, email and profile. These can supply an account identifier, email address and basic profile information to the sign-in SDK; this is not permission to read Gmail messages or contacts.

The Google sign-in SDK handles authentication tokens and provider identity information and may keep its own native session or profile caches on the device. Only connection status and a short display name are passed to the game’s profile controller; the displayed name is held in memory for the running session. The game’s separate WebView preference record stores only guest, or a connected choice with Google as the provider. It does not store provider tokens, account identifiers, email addresses or display names. A remembered choice or cached native session does not prove that provider access remains valid or that a remote revocation check succeeded.

Connecting a Google profile does not create a separate PunchForge account, upload or merge your local progress, change your Nearby nickname, link your RevenueCat purchase identity, transfer purchases or synchronize purchased gems. This profile feature does not publish achievements or leaderboards. Manual Play Games backup is a separate optional action described below.

Settings lets you connect Google, sign out of the game’s Google session or choose Guest. Guest is a local opt-out: the game attempts provider-session logout when usable, but you can continue as guest even if logout cannot complete. A local logout or Guest choice does not sign out the device’s Google account, revoke the app’s provider access, delete that account or erase Google-held records. Google handles its services under Google’s Privacy Policy. Use Google’s connected-app controls for access removal and the data deletion page for the separate local, provider and support routes.

Optional Play Games backup

Where enabled and supported, Settings offers Back Up and Restore using Google Play Games Saved Games. This is separate from Google profile sign-in. It requires a Play Games connection and your explicit backup or restore action. Guest and offline local play remain available without it. No publisher-hosted backup service or backup subscription is used.

The backup contains earned game progress, including fighters, equipment, career results, earned coin and gem balances, and progress timestamps. It excludes your chosen name, device settings, document acknowledgement, provider authentication information, purchase journal, purchased-gem balance and store ownership. A Play Games-derived account fingerprint binds the file to that player. Google processes the saved file and service/account metadata in its Saved Games service; the game does not send it to an Asian Sparrow storage server.

Before overwriting or restoring, you review the available progress summaries and confirm. Restore replaces earned progress instead of combining balances. Conflicting saved versions require a choice. Play Games can queue a backup locally while offline; the game distinguishes a pending upload from a completed save. Availability and later synchronization depend on Google services and your connection. Sign-out, Guest, Reset Progress and uninstall do not delete a previously stored Play Games backup. Use the Google controls described on our data deletion page.

Nearby matches and network permissions

If you host a Nearby match, discovery advertises your chosen player name and connection information to devices on the local network or within supported Wi-Fi Direct discovery range before anyone connects. Once connected, devices exchange your chosen player name, fighter and loadout, session and match messages, and the private network address needed to connect with the other player over local Wi-Fi, a hotspot or supported Wi-Fi Direct. Match results may also become part of your local game progress. Use a nickname and avoid putting contact details or sensitive information in it.

Nearby does not provide public chat or send matches to a PunchForge matchmaking server. Its local connection is not protected by app-level end-to-end encryption. Use a network and opponents you trust; another player’s device may receive or retain the information you share.

Wi-Fi and nearby-device permissions support discovery and connections. Older Android versions may require a location permission for Wi-Fi Direct discovery. The game’s Nearby code does not read GPS coordinates or derive your location from these permissions. Ad services can separately infer an approximate area from an internet address, as explained below. The game does not record your microphone or access your contacts.

Advertising and privacy choices

When advertising is available, the Android app uses Google AdMob and Google’s User Messaging Platform (UMP). When active and eligible to run, these services can process internet addresses, advertising or other device identifiers, information about the app and device, ad interactions, and diagnostic or performance information. An internet address can be used to estimate a general location. The services use data for ad delivery and measurement, analytics, security and fraud prevention, subject to the applicable configuration and choices.

Where required or available, the game presents a consent form and provides advertising privacy options in Settings. Your choices, region, age treatment and device settings affect which ads can be requested. Non-personalized, limited or under-age treatment does not mean that no data is processed. Consent choices and related status may be stored by the SDK.

The game stores your selected age range on your device. It does not ask for a birth date. Players under 13 cannot enter the game. Google receives an age-treatment signal for advertising and consent. Ages 13–17 receive restricted, non-personalized ads when available.

Ads may appear on selected menu screens and at eligible breaks after completed wins. When available, players may choose to watch an ad to finish a fight recovery timer. Ads do not appear during active fights or between boxing rounds. A verified Remove Ads purchase removes menu banners and automatic match-break ads and hides the optional recovery ad. Removing ads does not remove the purchase records needed to verify that benefit.

Read Google’s Privacy Policy for Google’s handling of data, and use your Android advertising privacy controls as well as the game’s available choices.

Purchases and purchase verification

When offered, optional gem packs and the separate permanent Remove Ads purchase use Google Play Billing and RevenueCat. Google Play handles checkout and payment details. The game receives purchase status and product or transaction information; it does not ask you to enter a full payment-card number in PunchForge.

RevenueCat assigns a generated app user identifier for this installation. Connecting a Google profile does not replace or link that purchase identity. It is a pseudonymous identifier, not a promise that the data cannot identify an installation. RevenueCat and Google Play process purchase history, product and entitlement information and relevant app, device, store and connection information to deliver purchases, check ownership, provide purchase reporting and prevent fraud. This game does not intentionally attach your provider email address, chosen player name or provider display name as RevenueCat customer attributes.

The local paid-gem journal is not an online wallet. Restore checks eligible store ownership; it does not reissue spent gems or promise recovery of consumables after clearing data, uninstalling or changing devices. A permanent Remove Ads purchase can be restored when the provider confirms ownership. See the purchase terms and RevenueCat Privacy Policy.

Support messages and other disclosures

If you email support, your email address, message and attachments are processed to answer your request. If needed, you may privately provide an order reference or the app purchase identifier supplied for support. Do not send passwords, full payment-card details or raw purchase tokens. Do not post purchase references in public reviews.

Service providers process information for the functions described here. Google and its advertising partners may also process advertising data under their own policies and your available choices. Information may be processed in countries other than where you live. Applicable provider terms and safeguards govern their processing. Information may also be disclosed when legally required or reasonably necessary to handle fraud, security or legal claims.

Retention, deletion and your choices

Earned progress stays in local app storage until you reset it or that storage is removed. Reset Progress preserves your saved settings, the document acknowledgement record, the profile-choice preference, the separate purchased-gem journal and verified ad-removal ownership. Clearing app storage or uninstalling can remove these local records, native provider-session caches, purchase identity and remaining purchased gems. These actions do not delete your Google account, revoke provider access or erase provider-held records. Contact support before doing this if you need help with a purchase.

Google Play and RevenueCat maintain their own purchase records under their policies. Local reset or uninstall does not itself delete those records or create a refund. We retain support correspondence and records under our control for as long as needed to resolve requests, administer purchases, prevent abuse and meet applicable legal obligations. When those purposes no longer require the information, we delete or anonymize it. A deletion request can be made before then; any necessary retention is explained as part of handling that request.

You can request access, correction or deletion of information we can identify and control by emailing support. Requests may require reasonable ownership verification. Some transaction or legal records may need to be retained, and a later store restore can supply purchase information again. The data deletion page explains the available routes and limits. Your rights depend on the laws that apply to you.

Security, audience and future changes

Purchase providers use protected network connections. The local Nearby connection has the limitation described above. No storage or transmission method can be guaranteed completely secure.

PunchForge is designed for players ages 13 and older. This intended audience is separate from the regional content ratings shown by Google Play. If you believe a child has supplied personal information, contact support so the request can be reviewed. Advertising is subject to the age-related restrictions and choices that apply.

The bundled legal documents contain no analytics scripts, external fonts or tracking pixels. When you visit a website copy, the publisher website’s own privacy and cookie information also applies to that website’s hosting and cookie use. Material changes to the game’s practices are reflected in an updated policy and, where required, further notice or consent.